Crimson Moon
RITE 09PLAYABLE

Mini-Game: PARRY MASS

A free browser mini-game: shrinking-ring parry timing — gold parries, red dodges.

click the canvas to begin · act before the ring closes

What this is

A playable fan mini-game: shrinking-ring parry timing — gold rings to parry, red to sidestep, act before the window closes. A two-phase Hollow God, streak damage, three hearts. The boss fight in 90 playable seconds.

Three laws of the mass

Read the ring

Attack telegraphs shrink inward: gold is parry (tight window, high damage), red is sidestep (wide, survival only). Color before rhythm — misread the color and perfect timing still whiffs.

Don't greed

Early taps eat the blade anyway — the same lesson as greeding the Hollow God's kneel in the real game: acting before the window opens is gifting your recovery to the enemy.

Streaks

Consecutive successes stack damage: +1 per hit past x3. Phase two (boss at 50%) attacks faster — trade your streak bank for output.

The mass board (launch-week snapshot · for fun)

KnightScoreDispatch
@bell_toller1,475 ptsno-hit god kill — "six hours drilling the 12-frame window"
@gold_only1,210 ptstook every gold window on purpose, ate every red — exactly three hearts
@choir_flee1,080 ptsdodged every red, never once tried gold — "I'm not a parry person"

Controls

Click the canvas / tap / press space to act. Free to play, no download.

Mechanic origin: the fake-death trap and parry frames on the Bosses page — the 12-frame window as a shrinking ring. The guide plays the game; the game plays the guide.

Red sidesteps, gold parries.

— the PARRY MASS control law