Mini-Game: PARRY MASS
A free browser mini-game: shrinking-ring parry timing — gold parries, red dodges.
▲ click the canvas to begin · act before the ring closes
What this is
A playable fan mini-game: shrinking-ring parry timing — gold rings to parry, red to sidestep, act before the window closes. A two-phase Hollow God, streak damage, three hearts. The boss fight in 90 playable seconds.
Three laws of the mass
Read the ring
Attack telegraphs shrink inward: gold is parry (tight window, high damage), red is sidestep (wide, survival only). Color before rhythm — misread the color and perfect timing still whiffs.
Don't greed
Early taps eat the blade anyway — the same lesson as greeding the Hollow God's kneel in the real game: acting before the window opens is gifting your recovery to the enemy.
Streaks
Consecutive successes stack damage: +1 per hit past x3. Phase two (boss at 50%) attacks faster — trade your streak bank for output.
The mass board (launch-week snapshot · for fun)
| Knight | Score | Dispatch |
|---|---|---|
| @bell_toller | 1,475 pts | no-hit god kill — "six hours drilling the 12-frame window" |
| @gold_only | 1,210 pts | took every gold window on purpose, ate every red — exactly three hearts |
| @choir_flee | 1,080 pts | dodged every red, never once tried gold — "I'm not a parry person" |
Controls
Click the canvas / tap / press space to act. Free to play, no download.
Mechanic origin: the fake-death trap and parry frames on the Bosses page — the 12-frame window as a shrinking ring. The guide plays the game; the game plays the guide.
Red sidesteps, gold parries.
— the PARRY MASS control law