Bell Warden to the Hollow God — phases, the fake-death trap, and the hidden First Knight.
Strategies verified on the Sept 2 build at standard difficulty. Attack names are the community's (the game doesn't title them). [RECON] = single clear so far.
The Bell Warden
Ch.1 · outer Gildennark
A. P1: triple sweep, the 1.2s recovery after the third is the window; bell wave (red flash) sidesteps — blocking gets you knocked off the tower.
B. P2 (50%): summons two undead monks — kill monks first; their heal pressure outkills the boss himself.
C. P3: full-screen toll — hide in the pendulum shadow. The community first kill died here eleven times.
The Crimson Duchess
Ch.2 · blood banquet hall
A. Every hit of the drain chain heals her — parries (not blocks) cut the sustain. The twin-blades graduation exam.
B. Blood pool phase: stand on the dais; in the pool you move at 30% and bleed per second.
C. [RECON] The pool doubles in co-op — spacing matters more than DPS.
Gravesong Choir
Ch.2 · silent cathedral
A. Three-body fight: cantor / organist / conductor. Kill order cantor→conductor→organist; organist first enrages the other two.
B. The choral wave is a jump check — Seraph Wings air i-frames ignore it entirely.
C. Conductor's requiem is an 8s cast; any stagger (hammer quake) interrupts.
The Hollow God
Finale · eclipse throne
A. Three phases plus one fake death. At 50% He kneels 15 seconds — a trap: the grab after the kneel is a one-shot. Don't greed.
B. Eclipse beam: circle the pillar, not behind cover (it pierces).
C. [RECON] During Crimson rite angel-form He swaps move sets — a mirror of your own kit.
The Vigil's First Knight
Hidden · beneath the church
A. [RECON·pending] Trigger: full church trust + enter the Moonless Night quest wielding the Reaper. First sighting @vigil_keeper, one VOD only.
B. What's known: mirrors your current weapon; parrying it opens a key church story branch.